Velnaris · NPC supplement · PDF · 18+

Ten NPCs Who Are Storms, Not Services

Ten Velnaris courtesans built as spies, artists, poisoners, and power brokers first. Romance is optional; leverage is not.

What you actually get

These ten aren't a stat dump with a coat of lipstick. Each is a Velnaris specialist first — spy, artist, poisoner, power broker — who happens to trade in intimacy, and each is built to survive long past the scene that introduced them. Work is work on the page: desire shows up as leverage and liability, not a costume.

Same characters, different tables: run them fade-to-black or romance-forward without rewriting a line. (Full breakdown below.)

Stack with: city book Velnaris, free Cirelle, fiction What the House Keeps.

Meet the ten

Ten specialists of the House of Red Vows — CR 1 to 10, each a storm with her own gravity, not a service.

  • Cirelle Noar — The Poetry Student

    Cirelle

    The Poetry Student

  • Crimson Halloway — The Blood Ritualist

    Crimson

    The Blood Ritualist

  • Jasmine Monsoon — The Sensation Alchemist

    Jasmine

    The Sensation Alchemist

  • Lyric Vale — The Songweaver

    Lyric

    The Songweaver

  • Obsidian — The Living Icon

    Obsidian

    The Living Icon

  • Serpentine — The Perfect Impersonator

    Serpentine

    The Perfect Impersonator

  • Severine Vesper — The Dominatrix

    Severine

    The Dominatrix

  • Silver Quill — The Forger

    Silver

    The Forger

  • Solace Brightwater — The Spiritual Counselor

    Solace

    The Spiritual Counselor

  • Zara Riven — The Fire Dancer

    Zara

    The Fire Dancer

What's inside

0

Full NPCs

CR 1–10

Progression

0

Secrets each

18+

Mature tools

What's inside

Every profile includes

  • Complete 5e stats with unique signature abilities
  • Portrayal cues — voice, tells, entrance lines
  • Background rooted in trauma, ambition, and vulnerability
  • Hooks if approached / pressed / refused
  • Four secrets including an immediate crisis
  • GM guidance for pacing and safety in play

Campaign tools: safety frameworks for session zero, optional Intimacy Points, CR progression advice, adaptation notes for non-Velnaris cities.

Recurring beats: consent, performance versus truth, secrets as currency, survival that costs something. Player comfort stays in the driver’s seat.

Grab this PDF when…

  • Your city game needs NPCs who can win a fight or win a room without rolling initiative
  • 18+ content with safety text you can actually read aloud
  • A poisoner, forger, or spy who is not a two-line quest giver
  • Running Velnaris—or cloning its politics onto your own map

From specialist to storm

CR 1–3

Intimacy and information

Poets, songweavers, survivors trading whispers — drop them in when sanctuary politics must matter before anyone draws steel.

CR 4–7

Fire, poison, and leverage

Forgers, ritualists, and dancers who can reshape a scene: combat utility and social weight in one package.

CR 8–10

Myths and ex-clergy

Shapeshifters, excommunicated clerics, and living legends — campaign-capping NPCs your table won't forget.

They sell pleasure. They trade in what you cannot afford to admit.

Closing

Courtesans of Velnaris

These ten can anchor a campaign. Pick one, cost them something, and watch the group chase the fallout.